Escape From Velikiye Luki

Based upon SL Scenario H

Velikiye Luki, Russia, Jan 12, 1943: Stalingrad wasn't the only disaster for the Wehrmacht in the winter of 1942-43.
The Soviets created several pockets of German troops along the front lines. The 277th Infantry Regiment was in
one such pocket at the town of Velikiye Luki. By January they were cut off from support and the Soviet noose was
tightening. When the the 277th HQ began to be overrun, the commander ordered every man who could to save himself.
As darkness came upon the snowy drifts, small groups of soldiers began the harrowing 10-mile trek to their own lines.


Units Human Players (AI player units may vary)
German: Squads, LMG
Russian: Squads, LMG, MMG

Maps: ASL Maps 4,2,and 3.

Terrain: Rural and village. 

Scenario Length: 9.5 Game Turns

Victory objective: German wins by exiting at least 8 VP worth of men (Squads=2 HS=1 Leaders=3). 
Otherwise, Soviet victory.

Notes: Best played as Germans. It is night, so visibility is max 2 hexes. 

Exit hexes have been diminished to six total, as having whole West map edge to exit made it too easy for the Germans vs. AI.

Scenario Designer: Avalon Hill Game Company; Adapted by Ricomise
